Voidriven

Voidriven- Rogue Archetype

''The servants of the Ineffable Other reject the divine light of deities, instead revering an ancient Entity that is so powerful that the communion of the gods could not destroy it. So afraid were the gods of this Entity that they banded together and locked it away beyond time and space. But this powerful force, whose name is locked along with it, still exerts some influence over the multiverse. ''

''The Voidriven have been gifted (cursed?) with a vision of the Ineffable’s domain, their spirits rent asunder and existing partially within their master’s imperfect prison. They have learned to manifest these broken soul fragments to work towards their master’s ends, reveling in the anguish of their own shattered spirits.''

Rend Self

At 3rd level, you can spend a bonus action to tap into the Ineffable’s power to bring soul fragments of yourself into the world. Soul fragments occupy your space and move with you. Soul fragments cannot be attacked and are immune to damage. You gain a number of soul fragments equal to your proficiency bonus.

You may spend a bonus action to hide your soul fragments, though they may be visible to various spells and special abilities. They reveal themselves immediately when you use an ability provided by this subclass.

Soul fragments last until they are all destroyed, you become unconscious, or you dismiss them (no action). Once expended, you can’t summon more fragments until you finish a long rest.

Soul Sacrifice:

While you are surrounded by your soul fragments, you gain the following abilities:


 * If you would be hit with an attack, you may destroy one of your fragments as a reaction to have the attack miss you automatically.
 * If you are within 5 feet of a creature, as part of an attack against that creature, you may destroy a fragment to gain advantage on that attack roll.
 * If a creature within 30 feet of you dies, you may use a reaction to tear off a part of their soul, regaining 1 soul fragment. You can never have more soul fragments than your Proficiency bonus.

Blade from the Dark

At 9th level, you gain the ability to separate your soul fragments from yourself and teleport to them. As a bonus action, you may move one of your fragments up to 30 60 feet in any direction. At the end of the movement, you destroy the soul fragment and teleport to its location. If you appear within 5 feet of a creature, you have advantage on your next attack against it this turn.

Furthermore, you may destroy a soul fragment as an action to cast invisibility on yourself.

Horrors from Beyond

At 13th level, you can force your fragments to harry an enemy and take on a horrifying visage. As an action, you may force a creature within 30 feet to make a Wisdom save (DC 8 + your proficiency bonus + your Charisma modifier). On a failed save, the target is frightened as one of your soul fragments attaches itself to it.

As long as the soul fragment is attached to a creature, attacks against it have advantage. The target makes a saving throw at the end of each of its turns to end the effect and destroy the attached soul fragment. It may spend an action on its turn to get advantage on the save.

Additionally can refresh the summoned fragments after a short rest as well as a long rest.

Incarnate Darkness

At 17th level, you can merge with your soul fragments to gain a measure of the Ineffable’s power, becoming a hazy shadow-form. When you use your Rend Self ability, you may gain the following benefits instead of summoning your soul fragments:


 * You may teleport up to your speed to any location you can see instead of using your normal movement.
 * You have advantage on all attack rolls against creatures within 5 feet of you.
 * Creatures you hit with your attacks must succeed at a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma Modifier) or become frightened of you until the end of their next turn.
 * All attacks against you are made at disadvantage.
 * All damage you deal is necrotic damage.

You remain merged for a number of rounds equal to your remaining soul fragments, until you become unconscious, or until you choose to end the effect (no action). If you choose to end the effect early, you gain a number of soul fragments equal to the remaining duration, up to a maximum of 6.

You may also choose to destroy all remaining soul fragments as a bonus action to enter your merged form. The duration is equal to the number of fragments destroyed.

If you would gain soul fragments while in your shadow form, you instead increase the duration of this ability by one round.